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GLITCHED GAMES

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Prize Pool

Non-cash Prize

Location

Online

Status

Active

Days Left

72 days

Date Range

Apr 16, 2026 - Jun 30, 2026

Submission Period

Apr 16 - Jun 30, 2026

Categories

About the Hackathon

Create games that are based around glitches to beat it. Get creative and have fun!

About the Challenge — HACKED GAMESYour mission is to create a pixel‑style game that can only be completed by intentionally exploiting glitches. Players must break the rules, bend the physics, and manipulate the game’s flaws to reach the end. Creativity and clever design are essential.Game Style and ThemeRetro pixel art (8‑bit or 16‑bit).Simple, readable visuals with glitch effects, distortion, flicker, and broken animations.Controls should remain accessible and intuitive.Playtime RequirementA normal first‑time playthrough must take at least 15 minutes.You may design multiple short levels or one continuous world with checkpoints.Required Glitch MechanicsYour game must require glitches to beat it. Examples include:Wall‑clipping to reach hidden areas.Inventory overflow unlocking secret items.Timing exploits that allow players to bypass obstacles.Visual corruption revealing hidden paths or platforms.Physics breaks that allow unexpected movement or jumps.Glitches should be intentional, discoverable, and fun rather than random crashes.Challenge Design ExpectationsEach level or section should introduce a new glitch concept.Players must experiment and learn how to exploit the system.Provide subtle hints through visuals, dialogue, sound distortion, or environmental clues.The game should reward curiosity and breaking the game’s logic.Technical RequirementsRecommended engines: Godot, Unity 2D, Construct 3, or any engine that supports pixel art.Suggested resolution: 320×180 px or 640×360 px for an authentic pixel feel.Keep the total game size under 50 MB.Cross‑Platform Play (Required)Your game must be playable using:Keyboard controls (WASD or arrow keys plus action buttons)iPad or touchscreen controls (virtual D‑pad and on‑screen buttons)Glitch mechanics must work on both input types.Fair PlayParticipants may discuss ideas with others, but may not share code, assets, or work.All participants must follow the event’s code of conduct.